Home    中文  
 
  • Search
  • lucene Search
  • Citation
  • Fig/Tab
  • Adv Search
Just Accepted  |  Current Issue  |  Archive  |  Featured Articles  |  Most Read  |  Most Download  |  Most Cited

Chinese Journal of Brain Diseases and Rehabilitation(Electronic Edition) ›› 2023, Vol. 13 ›› Issue (04): 222-228. doi: 10.3877/cma.j.issn.2095-123X.2023.04.005

• Clinical Research • Previous Articles     Next Articles

Effect of virtual scenario interactive technology combined with shoulder blade motor control intensive training on upper limb function and daily living activities in patients with hemiplegia

Fangjun Xu(), Xiaoguang Cao, Xiumin Wang, Xuechao Dong, Yunwei Liu, Yunfei Peng, Kang Zhou   

  1. Department of Rehabilitation Medicine, Hefei Second People's Hospital, Hefei 230011, China
  • Received:2022-07-18 Online:2023-08-15 Published:2023-11-09
  • Contact: Fangjun Xu

Abstract:

Objective

To observe the clinical efficacy of virtual scenario interaction technology combined with shoulder blade motor control training on upper limb motor function and daily living activities in hemiplegia.

Methods

From May 2019 to October 2021, 105 patients with stroke hemiplegia admitted to the Department of Rehabilitation Medicine of Hefei Second People's Hospital were selected as the research subjects, and were divided into virtual group, scapula group and joint group by random number table method, with 35 cases in each group. All three groups of patients were given conventional rehabilitation training treatment, the virtual group was supplemented with virtual scenario interactive training, the scapula group was supplemented with scapula motion control intensive training, and the joint group was given virtual situational interaction technology combined with shoulder blade motion control intensive training. Before treatment and 4 weeks after treatment, Brunnstrom staged upper limb part, simplified Fugl-Meyer assessment upper extremity (FMA-UE), Wolf motor function test (WMFT), Hong Kong edition of functional test for the hemiplegic upper extremities (FTHUE-HK) were used to evaluate the patient's upper limb recovery, and the modified Barthel index (MBI) was used to evaluate the patient's daily living activities.

Results

After 4 weeks of treatment, the FMA-UE score, WMFT score, MBI score, Brunnstrom stage upper limb part and FTHUE-HK grade of the three groups were all improved to a certain extent compared with the pre-treatment treatment of this group, and the outcomes of the joint group were better than those in the virtual group and the scapular group, and the differences were statistically significant (P<0.05).

Conclusion

Virtual scenario interactive technology combined with scapular motor control intensive training can significantly improve upper limb motor function and daily living activities of patients with hemiplegia after stroke.

Key words: Stroke, Hemiplegia, Virtual scenario interactive, Upper limb rehabilitation, Activities of daily living

Copyright © Chinese Journal of Brain Diseases and Rehabilitation(Electronic Edition), All Rights Reserved.
Tel: 010-64229160 E-mail: zhnkjbkfzz@163.com
Powered by Beijing Magtech Co. Ltd